搜索资源列表
SHADOW
- OpenGL编程与实例-SHADOW.rar
shadow
- 本程序是用opengl和vc开发的,是一个使用模板的方法来产出阴影的一个程序,很好的,希望对大家有帮助。
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
OBJShadow
- 根据Nehe阴影改写,可显示obj模型阴影-According to the shadow Nehe rewritten obj model can show the shadow of
Draw12
- openGl写的,立方体和布置添加阴影,适合初学者看,大家一起交流哈~-openGl written and arranged to add the shadow of the cube, suitable for beginners to read, share with everyone ha ~
OpenGL_Shade
- 用OpenGL和阴影体积法实现阴影 ?肙penGL和阴影体积法实现阴影-Using OpenGL and the realization of the shadow of the shadow volume method?肙penGL and the realization of the shadow of the shadow volume method
yingzi
- opengl来实现阴影的效果,键盘可以控制场景中的等和物体的运动!-opengl to achieve a shadow effect, the keyboard can control the scene and objects, such as the movement!
shadowmap
- opengl编程指南的shadow map 源码-opengl programming guide shadow map source
cmy2
- opengl融合与雾化,平滑明暗渲染等函数。显示荷塘月色,四片荷叶与四朵荷花伏在水面上,水面上映出倒影,月影落在水面上,单击荷塘工具按钮,荷花会慢慢开放,月亮会随着雾气起落进行阴晴圆缺的变化。-opengl integration and atomization, smooth shading rendering function. Show the Lotus Pond and Full Moon, 4 lotus leaf and lotus 4 V in the water, the wa
OpenGLClipCap
- OpenGL为裁减面加盖 使用stencil buffer对模型进行加盖 对裁减面进行加盖的功能,网上例子不多,本例代码简单,很容易明白原理 使用glut,把相h, lib, dll都放到文件夹内,vs2003直接编译通过 操作方法: 鼠标左键旋转模型 鼠标右键移动平面 o键切换模型 s键可以把stencil buffer中内容存成bmp,有助于理解-opengl clip capping, use stencil buffer to add a cap f
GLUI_Window_Template_exe
- Opengl GUI, help you make gui in opengl enviroment
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
texture22
- opengl纹理操作,动态处理,加入了阴影显示,适合初学者。-operation opengl texture and dynamic processing, by adding a shadow over the show, suitable for beginners.
40_Robe
- opengl源代码,实现了一条绳子的模拟,有阴影效果-opengl source code, implements a rope simulation, there are shadow effects
game
- vc++6.0编写的一个小游戏,该程序使用了opengl的多纹理扩展, 如果运行的显卡不支持多纹理扩展,或没有安装合适的驱动程序,程序将会终止. 我运行的环境为winxp , celeron 2.0G cpu , 256M内存, geForce2 MX/MX 400的显卡,关闭光影时侦速率约为65fps, 打开光影侦速率会下降,默认时光影是打开的-vc++6.0 write a small game, the program uses the multi-texture open
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
ShadowMap
- Opengl超级宝典阴影贴图的例子,例子利用深度缓冲区实现阴影贴图。-Opengl Super Bible examples of shadow maps, examples of using the depth buffer to achieve a shadow map.
ShadowMappingPCf
- 利用GLSL和OPENGL编写的阴影程序,此程序利用了PCF算法,使得阴影走样得到很好的解决-Prepared using GLSL and OPENGL shadow program, this program uses PCF algorithm, making the shadow aliasing been solved
ShadowVolume
- OpenGL,用于灯光,阴影观察用,平面投射,实时等.-OpenGL, for lighting, shadow effects observed, plane projection, real-time and so on.
ShadowMappingwithTodayOpenGLHardware
- Shadow Mapping with Today’s OpenGL Hardware. 使用现今的opengl硬件实现阴影贴图。 01年的资料,有点老。但是学习原理还是不错的。-Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan